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- Standard Rules
The Standard Rules, included in every interactive fiction project, creates a model world populated by actors who perform actions. This is version 1.
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Preamble - Verbs, use options and a few other preliminaries before the Standard Rules get properly started. -
Physical World Model - Spatial relationships; the hierarchy of kinds used to model things and places, and their properties. -
Variables and Rulebooks - The global variables and those built-in rulebooks which do not belong either to specific actions or to specific activities. -
Dialogue - Miscellaneous phrase and other declarations needed to support the dialogue director. -
Activities - The built-in activities and their default stock of rules; and in particular, the locale description mechanism. -
Actions - The standard stock of actions, along with the rules which define them; and the command grammar which requests them. -
Command Grammar - The default grammar for parsing typed commands in play. -
Phrase Definitions - Additional phrases to do with interactive fiction, to add to the much larger collection provided by Basic Inform; and the final sign-off of the Standard Rules extension, including its minimal documentation.
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