Mathematical functions, especially for real numbers.


§1. Unsigned integer comparison. Comparison of I6 integers is normally signed, that is, treating the word as a twos-complement signed number, so that $FFFF is less than 0, for instance. If we want to construe words as being unsigned integers, or as addresses, we need to compare them with the following routine, which returns 1 if \(x>y\), 0 if \(x=y\) and \(-1\) if \(x<y\).

[ UnsignedCompare x y;
    @jleu x y ?lesseq;
    return 1;
    .lesseq;
    @jeq x y ?equal;
    return -1;
    .equal;
    return 0;
];

§2. Fully random word. This should be our best try at a single word consisting of 32 uniformly random bits.

[ FullyRandomWord w;
    @random 0 w;
    return w;
];

§3. Integer square root. Although this routine performs integer square root, it does so using Glulx's floating-point operations if available (with code contributed by Andrew Plotkin): this is fast and remains accurate up to about 16 million.

[ VM_SquareRoot num x;
    @numtof num x;
    @sqrt x x;
    @ftonumz x num;
    return num;
];

§4. Integer cube root. The following, again, uses floating-point arithmetic if it's available: this is fast and gives good accuracy for smallish numbers, but limited precision begins to tell at around 2000000.

[ VM_CubeRoot num x neg;
    if (num < 0) {
        neg = true;
        num = -num;
    }
    @numtof num x;
    @pow x 1051372203 x; pow(x, 0.3333)
    @ftonumz x num;
    if (neg)
        return -num;
    else
        return num;
];

§5. Printing reals. Most of the code in this section is by Andrew Plotkin, and derives from test cases used to check the floating-point extensions to Glulx.

[ REAL_NUMBER_TY_Say fp;
    print (Float) fp;
];

[ REAL_NUMBER_TY_Compare r1 r2;
    @jflt r1 r2 ?less;
    @jfeq r1 r2 0 ?same;
    return 1;
    .same; return 0;
    .less; return -1;
];

[ NUMBER_TY_to_REAL_NUMBER_TY int real; @numtof int real; return real; ];
[ REAL_NUMBER_TY_to_NUMBER_TY real int; @ftonumn real int; return int; ];

[ REAL_NUMBER_TY_Sin in out; @sin in out; return out; ];
[ REAL_NUMBER_TY_Cos in out; @cos in out; return out; ];
[ REAL_NUMBER_TY_Tan in out; @tan in out; return out; ];
[ REAL_NUMBER_TY_Arcsin in out; @asin in out; return out; ];
[ REAL_NUMBER_TY_Arccos in out; @acos in out; return out; ];
[ REAL_NUMBER_TY_Arctan in out; @atan in out; return out; ];

[ REAL_NUMBER_TY_Sinh in tmp out;
    @exp in tmp;
    @fsub M_0 in in;
    @exp in out;
    @fsub tmp out out;
    @fmul out M_HALF out;
    return out;
];

[ REAL_NUMBER_TY_Cosh in tmp out;
    @exp in tmp;
    @fsub M_0 in in;
    @exp in out;
    @fadd tmp out out;
    @fmul out M_HALF out;
    return out;
];

[ REAL_NUMBER_TY_Tanh in s c t;
    s = REAL_NUMBER_TY_Sinh(in);
    c = REAL_NUMBER_TY_Cosh(in);
    @fdiv s c t;
    return t;
];

[ REAL_NUMBER_TY_Reciprocal in out; @fdiv M_1 in out; return out; ];
[ REAL_NUMBER_TY_Negate in out; @fsub M_0 in out; return out; ];
[ REAL_NUMBER_TY_Plus x y out; @fadd x y out; return out; ];
[ REAL_NUMBER_TY_Minus x y out; @fsub x y out; return out; ];
[ REAL_NUMBER_TY_Times x y out; @fmul x y out; return out; ];
[ REAL_NUMBER_TY_Divide x y out; @fdiv x y out; return out; ];
[ REAL_NUMBER_TY_Remainder x y r q; @fmod x y r q; return r; ];
[ REAL_NUMBER_TY_Approximate x y quotient out;
    @fdiv x y quotient;
    @fadd quotient M_HALF quotient;
    @floor quotient quotient;
    @fmul quotient y out;
    return out;
];
[ REAL_NUMBER_TY_Root x out; @sqrt x out; return out; ];
[ REAL_NUMBER_TY_Cube_Root x out; @pow x M_THIRD out; return out; ];
[ REAL_NUMBER_TY_Pow x y out; @pow x y out; return out; ];
[ REAL_NUMBER_TY_Exp x out; @exp x out; return out; ];
[ REAL_NUMBER_TY_Log x out; @log x out; return out; ];
[ REAL_NUMBER_TY_BLog x n d out;
    @log x out;
    if (n == 10) d = M_LOG10;
    else {
        @numtof n d;
        @log d d;
    }
    @fdiv out d out;
    return out;
];
[ REAL_NUMBER_TY_Floor x out; @floor x out; return out; ];
[ REAL_NUMBER_TY_Ceiling x out; @ceil x out; return out; ];
[ REAL_NUMBER_TY_Abs x; return x & $7fffffff; ];
[ REAL_NUMBER_TY_Nan x; @jisnan x ?Nan; rfalse; .Nan; rtrue; ];

Constant M_0    = $0;
Constant M_1    = $3F800000;
Constant M_HALF = $3F000000; 1/3
Constant M_THIRD = $3EAAAAAB; 1/3
Constant M_LOG10 = $40135D8E; log(10)
Constant M_N1   = $BF800000; -1
Constant M_PI   = $40490FDB;
Constant M_NPI  = $C0490FDB;
Constant M_2PI  = $40C90FDB; 2*pi
Constant M_PI2  = $3FC90FDB; pi/2
Constant M_NPI2 = $BFC90FDB;
Constant M_E    = $402DF854;
Constant M_E2   = $40EC7326; e^2
Constant M_N0   = $80000000; negative zero
Constant M_INF  = $7F800000; infinity
Constant M_NINF = $FF800000; negative infinity
Constant M_NAN  = $7F800001; one of many NaN values
Constant M_NNAN = $FF800001; another, with a sign bit

The Inform 6 compiler auto-defines these, but we're defining them here for
the benefit of other final compilation targets where that won't be the case.

Constant FLOAT_INFINITY  = $7F800000;
Constant FLOAT_NINFINITY = $FF800000;
Constant FLOAT_NAN       = $7FC00000;

Floating-point parsing routines.

Parse a float from a text buffer. Returns a float value, or FLOAT_NAN if
no value was understood.

The recognized format, if you'll pardon a slightly bastardized regexp
syntax, is "S?D*(PD*)?(ES?D+)?" where S is a sign character "+" or "-",
D is a decimal digit "0" to "9", P is a decimal point ".",
and E is the exponential modifier "E" or "e".

For flexibility, the string "M10^" is also accepted for E, where M is
"X", "x", "*", or the multiplication sign @{D7}. Optional spaces are
allowed before and after the M sign. (But only for the "10^" form of
the exponent, not the "e" form.)

This routine does not try to recognize special names for infinity or NaN,
but it can return FLOAT_INFINITY or FLOAT_NINFINITY if the exponent is too
large.

This routine relies on floating-point math. Therefore, the same string
may parse to slightly different float values on different interpreters!
Be warned.

If useall is true, this insists on using all len characters from the buffer.
(It returns FLOAT_NAN if any unrecognized characters are left over.)
Contrariwise, if useall is false, unused characters at the end of the buffer
are fine. (But not at the beginning; the float must start at the beginning
of the buffer.)

[ FloatParse buf len useall
    res ix val ch ten negative intpart fracpart fracdiv
    expon expnegative count;

print "FloatParse <";
for (ix=0: ix<len: ix++) print (char) buf-->ix;
print ">^";

    if (len == 0)
        return FLOAT_NAN;

    ix = 0;
    negative = false;
    intpart = 0;
    fracpart = 0;
    @numtof 10 ten;

    Sign character (optional)
    ch = buf-->ix;
    if (ch == '-') {
        negative = true;
        ix++;
    }
    else if (ch == '+') {
        ix++;
    }

    Some digits (optional)
    for (count=0 : ix<len : ix++, count++) {
        ch = buf-->ix;
        if (ch < '0' || ch > '9')
            break;
        val = (ch - '0');
        @numtof val val;
        @fmul intpart ten intpart;
        @fadd intpart val intpart;
    }

    Decimal point and more digits (optional)
    if (ix<len && buf-->ix == '.') {
        ix++;
        @numtof 1 fracdiv;
        for ( : ix<len : ix++, count++) {
            ch = buf-->ix;
            if (ch < '0' || ch > '9')
                break;
            val = (ch - '0');
            @numtof val val;
            @fmul fracpart ten fracpart;
            @fadd fracpart val fracpart;
            @fmul fracdiv ten fracdiv;
        }
        @fdiv fracpart fracdiv fracpart;
    }

    If there are no digits before *or* after the decimal point, fail.
    if (count == 0)
        return FLOAT_NAN;

    Combine the integer and fractional parts.
    @fadd intpart fracpart res;

    Exponent (optional)
    if (ix<len && buf-->ix == 'e' or 'E' or ' ' or '*' or 'x' or 'X' or $D7) {
        if (buf-->ix == 'e' or 'E') {
            no spaces, just the 'e'
            ix++;
            if (ix == len)
                return FLOAT_NAN;
        }
        else {
            any number of spaces, "*", any number of spaces more, "10^"
            while (ix < len && buf-->ix == ' ')
                ix++;
            if (ix == len)
                return FLOAT_NAN;
            if (buf-->ix ~= '*' or 'x' or 'X' or $D7)
                return FLOAT_NAN;
            ix++;
            while (ix < len && buf-->ix == ' ')
                ix++;
            if (ix == len)
                return FLOAT_NAN;
            if (buf-->ix ~= '1')
                return FLOAT_NAN;
            ix++;
            if (buf-->ix ~= '0')
                return FLOAT_NAN;
            ix++;
            if (buf-->ix ~= $5E)
                return FLOAT_NAN;
            ix++;
        }

        Sign character (optional)
        expnegative = false;
        ch = buf-->ix;
        if (ch == '-') {
            expnegative = true;
            ix++;
        }
        else if (ch == '+') {
            ix++;
        }

        expon = 0;
        Some digits (mandatory)
        for (count=0 : ix<len : ix++, count++) {
            ch = buf-->ix;
            if (ch < '0' || ch > '9')
                break;
            expon = 10*expon + (ch - '0');
        }

        if (count == 0)
            return FLOAT_NAN;

        if (expnegative)
            expon = -expon;

        if (expon) {
            @numtof expon expon;
            @pow ten expon val;
            @fmul res val res;
        }
    }

    if (negative) {
        set the value's sign bit
        res = $80000000 | res;
    }

    if (useall && ix ~= len)
        return FLOAT_NAN;
    return res;
];

Floating-point printing routines. (These are based on code in
Glulxercise.inf, but modified.)

Print a float. This uses exponential notation ("[-]N.NNNe[+-]NN") if
the exponent is not between 6 and -4. If it is (that is, if the
absolute value is near 1.0) then it uses decimal notation ("[-]NNN.NNNNN").
The precision is the number of digits after the decimal point
(at least one, no more than eight). The default is five, because
beyond that rounding errors creep in, and even exactly-represented
float values are printed with trailing fudgy digits.
Trailing zeroes are trimmed.
[ Float val prec   pval;
    pval = val & $7FFFFFFF;

    @jz pval ?UseFloatDec;
    @jfge pval $49742400 ?UseFloatExp; 1000000.0
    @jflt pval $38D1B717 ?UseFloatExp; 0.0001

    .UseFloatDec;
    return FloatDec(val, prec);
    .UseFloatExp;
    return FloatExp(val, prec);
];

Array PowersOfTen --> 1 10 100 1000 10000 100000 1000000 10000000 100000000 1000000000;

Print a float in exponential notation: "[-]N.NNNe[+-]NN".
The precision is the number of digits after the decimal point
(at least one, no more than eight). The default is five, because
beyond that rounding errors creep in, and even exactly-represented
float values are printed with trailing fudgy digits.
Trailing zeroes are trimmed.
[ FloatExp val prec   log10val expo fexpo idig ix pow10;
    if (prec == 0)
        prec = 5;
    if (prec > 8)
        prec = 8;
    pow10 = PowersOfTen --> prec;

    Knock off the sign bit first.
    if (val & $80000000) {
        @streamchar '-';
        val = val & $7FFFFFFF;
    }

    @jisnan val ?IsNan;
    @jisinf val ?IsInf;

    if (val == $0) {
        expo = 0;
        idig = 0;
        jump DoPrint;
    }

    Take as an example val=123.5, with precision=6. The desired
    result is "1.23000e+02".

    @log val sp;
    @fdiv sp $40135D8E log10val; $40135D8E is log(10)
    @floor log10val fexpo;
    @ftonumn fexpo expo;
    expo is now the exponent (as an integer). For our example, expo=2.

    @fsub log10val fexpo sp;
    @numtof prec sp;
    @fadd sp sp sp;
    @fmul sp $40135D8E sp;
    @exp sp sp;
    The stack value is now exp((log10val - fexpo + prec) * log(10)).
    We've shifted the decimal point left by expo digits (so that
    it's after the first nonzero digit), and then right by prec
    digits. In our example, that would be 1235000.0.
    @ftonumn sp idig;
    Round to an integer, and we have 1235000. Notice that this is
    exactly the digits we want to print (if we stick a decimal point
    after the first).

    .DoPrint;

    if (idig >= 10*pow10) {
        Rounding errors have left us outside the decimal range of
        [1.0, 10.0) where we should be. Adjust to the next higher
        exponent.
        expo++;
        @div idig 10 idig;
    }

    Trim off trailing zeroes, as long as there's at least one digit
    after the decimal point. (Delete this stanza if you want to
    keep the trailing zeroes.)
    while (prec > 1) {
        @mod idig 10 sp;
        @jnz sp ?DoneTrimming;
        @div pow10 10 pow10;
        @div idig 10 idig;
        prec--;
    }
    .DoneTrimming;

    for (ix=0 : ix<=prec : ix++) {
        @div idig pow10 sp;
        @mod sp 10 sp;
        @streamnum sp;
        if (ix == 0)
            @streamchar '.';
        @div pow10 10 pow10;
    }

    Print the exponent. There are two conventions coded here: the
    engineering notation ("1.0e+00") and the mathematical ("1.0 x 10^0").
    if (BasicInformKit`PRINT_ENGINEER_EXPS_CFGF == 0) {
        PrintMultiplicationSign();
        @streamchar '1';
        @streamchar '0';
        @streamchar $5E;
        @streamnum expo;
    } else {
        Convention is to use at least two digits.
        @streamchar 'e';
        if (expo < 0) {
            @streamchar '-';
            @neg expo expo;
        }
        else {
            @streamchar '+';
        }
        if (expo < 10)
            @streamchar '0';
        @streamnum expo;
    }

    rtrue;

    .IsNan;
    PrintNan();
    rtrue;

    .IsInf;
    PrintInfinity();
    rtrue;
];

Print a float in decimal notation: "[-]NNN.NNNNN".
The precision is the number of digits after the decimal point
(at least one, no more than eight). The default is five, because
beyond that rounding errors creep in, and even exactly-represented
float values are printed with trailing fudgy digits.
Trailing zeroes are trimmed.
[ FloatDec val prec   log10val int fint extra0 frac idig ix pow10;
    if (prec == 0)
        prec = 5;
    if (prec > 8)
        prec = 8;
    pow10 = PowersOfTen --> prec;

    Knock off the sign bit first.
    if (val & $80000000) {
        @streamchar '-';
        val = val & $7FFFFFFF;
    }

    @jisnan val ?IsNan;
    @jisinf val ?IsInf;

    Take as an example val=123.5, with precision=6. The desired result
    is "123.50000".

    extra0 = 0;
    @fmod val $3F800000 frac fint; $3F800000 is 1.0.
    @ftonumz fint int;
    This converts the integer part of the value to an integer value;
    in our example, 123.

    if (int == $7FFFFFFF) {
        Looks like the integer part of the value is bigger than
        we can store in an int variable. (It could be as large
        as 3e+38.) We're going to have to use a log function to
        reduce it by some number of factors of 10, and then pad
        with zeroes.
        @log fint sp;
        @fdiv sp $40135D8E log10val; $40135D8E is log(10)
        @ftonumz log10val extra0;
        @sub extra0 8 extra0;
        extra0 is the number of zeroes we'll be padding with.
        @numtof extra0 sp;
        @fsub log10val sp sp;
        @fmul sp $40135D8E sp;
        @exp sp sp;
        The stack value is now exp((log10val - extra0) * log(10)).
        We've shifted the decimal point far enough left to leave
        about eight digits, which is all we can print as an integer.
        @ftonumz sp int;
    }

    Print the integer part.
    @streamnum int;
    for (ix=0 : ix<extra0 : ix++)
        @streamchar '0';

    @streamchar '.';

    Now we need to print the frac part, which is .5.

    @log frac sp;
    @fdiv sp $40135D8E log10val; $40135D8E is log(10)
    @numtof prec sp;
    @fadd log10val sp sp;
    @fmul sp $40135D8E sp;
    @exp sp sp;
    The stack value is now exp((frac + prec) * log(10)).
    We've shifted the decimal point right by prec
    digits. In our example, that would be 50000.0.
    @ftonumn sp idig;
    Round to an integer, and we have 50000. Notice that this is
    exactly the (post-decimal-point) digits we want to print.

    .DoPrint;

    if (idig >= pow10) {
        Rounding errors have left us outside the decimal range of
        [0.0, 1.0) where we should be. I'm not sure this is possible,
        actually, but we'll just adjust downward.
        idig = pow10 - 1;
    }

    Trim off trailing zeroes, as long as there's at least one digit
    after the decimal point. (Delete this stanza if you want to
    keep the trailing zeroes.)
    while (prec > 1) {
        @mod idig 10 sp;
        @jnz sp ?DoneTrimming;
        @div pow10 10 pow10;
        @div idig 10 idig;
        prec--;
    }
    .DoneTrimming;

    @div pow10 10 pow10;
    for (ix=0 : ix<prec : ix++) {
        @div idig pow10 sp;
        @mod sp 10 sp;
        @streamnum sp;
        @div pow10 10 pow10;
    }
    rtrue;

    .IsNan;
    PrintNan();
    rtrue;

    .IsInf;
    PrintInfinity();
    rtrue;
];

[ PrintInfinity;
    @streamunichar $221E;
    print "Inf";
];

[ PrintNan;
    @streamunichar $26a0;
    print "NaN";
];

[ PrintMultiplicationSign;
    print " ";
    @streamunichar $D7;
    print "x";
    print " ";
];