To provide for weaving in plain text format, which is not very interesting, but ought to be available.
void PlainTextWeaving::create(void) { weave_format *wf = WeavingFormats::create_weave_format(I"plain", I".txt"); METHOD_ADD(wf, RENDER_FOR_MTID, PlainTextWeaving::render); }
typedef struct PlainText_render_state { struct text_stream *OUT; struct weave_order *wv; } PlainText_render_state; void PlainTextWeaving::render(weave_format *self, text_stream *OUT, heterogeneous_tree *tree) { PlainText_render_state prs; prs.OUT = OUT; weave_document_node *C = RETRIEVE_POINTER_weave_document_node(tree->root->content); prs.wv = C->wv; Trees::traverse_from(tree->root, &PlainTextWeaving::render_visit, (void *) &prs, 0); } int PlainTextWeaving::render_visit(tree_node *N, void *state, int L) { PlainText_render_state *prs = (PlainText_render_state *) state; text_stream *OUT = prs->OUT; if ((N->type == weave_document_node_type) || (N->type == weave_head_node_type) || (N->type == weave_body_node_type) || (N->type == weave_tail_node_type) || (N->type == weave_chapter_title_page_node_type) || (N->type == weave_chapter_footer_node_type) || (N->type == weave_figure_node_type) || (N->type == weave_audio_node_type) || (N->type == weave_video_node_type) || (N->type == weave_download_node_type) || (N->type == weave_material_node_type) || (N->type == weave_chapter_node_type) || (N->type == weave_carousel_slide_node_type) || (N->type == weave_toc_node_type) || (N->type == weave_toc_line_node_type) || (N->type == weave_grammar_index_node_type) || (N->type == weave_inline_node_type)) Render nothing2.13 else if (N->type == weave_verbatim_node_type) Render verbatim2.12 else if (N->type == weave_chapter_header_node_type) Render chapter header2.1 else if (N->type == weave_section_header_node_type) Render header2.2 else if (N->type == weave_section_footer_node_type) Render footer2.3 else if (N->type == weave_section_purpose_node_type) Render purpose2.4 else if (N->type == weave_subheading_node_type) Render subheading2.5 else if (N->type == weave_subsubheading_node_type) Render subsubheading2.6 else if (N->type == weave_bar_node_type) Render bar2.7 else if (N->type == weave_pagebreak_node_type) Render pagebreak2.8 else if (N->type == weave_linebreak_node_type) Render linebreak2.9 else if (N->type == weave_paragraph_heading_node_type) Render paragraph heading2.10 else if (N->type == weave_endnote_node_type) Render endnote2.11 else if (N->type == weave_embed_node_type) Render embed2.14 else if (N->type == weave_holon_declaration_node_type) Render holon declaration2.15 else if (N->type == weave_holon_usage_node_type) Render holon usage2.16 else if (N->type == weave_vskip_node_type) Render vskip2.17 else if (N->type == weave_section_node_type) Render section2.18 else if (N->type == weave_code_line_node_type) Render code line2.19 else if (N->type == weave_function_usage_node_type) Render function usage2.20 else if (N->type == weave_commentary_node_type) Render commentary2.21 else if (N->type == weave_defn_node_type) Render defn2.22 else if (N->type == weave_source_code_node_type) Render source code2.23 else if (N->type == weave_url_node_type) Render URL2.24 else if (N->type == weave_footnote_cue_node_type) Render footnote cue2.25 else if (N->type == weave_begin_footnote_text_node_type) Render footnote text2.26 else if (N->type == weave_display_line_node_type) Render display line2.27 else if (N->type == weave_function_defn_node_type) Render function defn2.28 else if (N->type == weave_item_node_type) Render item2.29 else if (N->type == weave_locale_node_type) Render locale2.30 else if (N->type == weave_maths_node_type) Render maths2.31 else if (N->type == weave_markdown_node_type) Render Markdown2.32 else if (N->type == weave_index_marker_node_type) Render index2.33 else internal_error("unable to render unknown node"); return TRUE; }
- The structure PlainText_render_state is accessed in 5/ts, 5/apacs, 5/tc, 5/twot, 5/wt, 5/fm, 5/tf, 5/hf, 5/df and here.
§2.1. Render chapter header2.1 =
weave_chapter_header_node *C = RETRIEVE_POINTER_weave_chapter_header_node(N->content); WRITE("%S\n\n", C->chap->ch_title); ls_section *S; LOOP_OVER_LINKED_LIST(S, ls_section, C->chap->sections) { WRITE(" %S\n %S\n", S->sect_title, LiterateSource::unit_purpose(S->literate_source)); WRITE("\n"); } WRITE("\n");
- This code is used in §2.
weave_section_header_node *C = RETRIEVE_POINTER_weave_section_header_node(N->content); WRITE("%S\n\n", C->sect->sect_title);
- This code is used in §2.
WRITE("\n\n");
- This code is used in §2.
weave_section_purpose_node *C = RETRIEVE_POINTER_weave_section_purpose_node(N->content); WRITE("%S\n\n", C->purpose);
- This code is used in §2.
weave_subheading_node *C = RETRIEVE_POINTER_weave_subheading_node(N->content); WRITE("%S\n\n", C->text);
- This code is used in §2.
§2.6. Render subsubheading2.6 =
weave_subsubheading_node *C = RETRIEVE_POINTER_weave_subsubheading_node(N->content); WRITE("%S\n\n", C->text);
- This code is used in §2.
WRITE("\n----------------------------------------------------------------------\n\n");
- This code is used in §2.
;
- This code is used in §2.
WRITE("\n");
- This code is used in §2.
§2.10. Render paragraph heading2.10 =
weave_paragraph_heading_node *C = RETRIEVE_POINTER_weave_paragraph_heading_node(N->content); WRITE("\n"); WRITE("%S%S", LiterateSource::par_ornament(C->para), C->para->paragraph_number); text_stream *title = LiterateSource::par_title(C->para); if (Str::len(title) > 0) WRITE(" %S", title); WRITE(". ");
- This code is used in §2.
Recurse the renderer through children nodes2.11.1; WRITE("\n"); return FALSE;
- This code is used in §2.
weave_verbatim_node *C = RETRIEVE_POINTER_weave_verbatim_node(N->content); WRITE("%S", C->content);
- This code is used in §2.
;
- This code is used in §2.
weave_embed_node *C = RETRIEVE_POINTER_weave_embed_node(N->content); WRITE("[See %S video with ID %S.]\n", C->service, C->ID);
- This code is used in §2.
§2.15. Render holon declaration2.15 =
weave_holon_declaration_node *C = RETRIEVE_POINTER_weave_holon_declaration_node(N->content); WRITE("<%S (%S)> =", C->holon->holon_name, C->holon->corresponding_chunk->owner->paragraph_number);
- This code is used in §2.
§2.16. Render holon usage2.16 =
weave_holon_usage_node *C = RETRIEVE_POINTER_weave_holon_usage_node(N->content); WRITE("<%S (%S)>", (C->holon)?(C->holon->holon_name):NULL, C->holon->corresponding_chunk->owner->paragraph_number);
- This code is used in §2.
WRITE("\n");
- This code is used in §2.
weave_section_node *C = RETRIEVE_POINTER_weave_section_node(N->content); LOG("It was %d\n", C->allocation_id);
- This code is used in §2.
for (tree_node *M = N->child; M; M = M->next) Trees::traverse_from(M, &PlainTextWeaving::render_visit, (void *) prs, L+1); WRITE("\n"); return FALSE;
- This code is used in §2.
§2.20. Render function usage2.20 =
weave_function_usage_node *C = RETRIEVE_POINTER_weave_function_usage_node(N->content); WRITE("%S", C->fn->function_name); return FALSE;
- This code is used in §2.
§2.21. Render commentary2.21 =
weave_commentary_node *C = RETRIEVE_POINTER_weave_commentary_node(N->content); if (C->in_code) WRITE(" /* "); WRITE("%S", C->text); if (C->in_code) WRITE(" */ ");
- This code is used in §2.
weave_defn_node *C = RETRIEVE_POINTER_weave_defn_node(N->content); WRITE("%S ", C->keyword);
- This code is used in §2.
§2.23. Render source code2.23 =
weave_source_code_node *C = RETRIEVE_POINTER_weave_source_code_node(N->content); WRITE("%S", C->matter);
- This code is used in §2.
weave_url_node *C = RETRIEVE_POINTER_weave_url_node(N->content); WRITE("%S", C->url);
- This code is used in §2.
§2.25. Render footnote cue2.25 =
weave_footnote_cue_node *C = RETRIEVE_POINTER_weave_footnote_cue_node(N->content); WRITE("[%S]", C->cue_text);
- This code is used in §2.
§2.26. Render footnote text2.26 =
WRITE("\n");
- This code is used in §2.
§2.27. Render display line2.27 =
weave_display_line_node *C = RETRIEVE_POINTER_weave_display_line_node(N->content); WRITE(" %S\n", C->text);
- This code is used in §2.
§2.28. Render function defn2.28 =
weave_function_defn_node *C = RETRIEVE_POINTER_weave_function_defn_node(N->content); WRITE("%S", C->fn->function_name); return TRUE;
- This code is used in §2.
weave_item_node *C = RETRIEVE_POINTER_weave_item_node(N->content); for (int i=1; i<C->depth; i++) WRITE(" "); WRITE("(%S) ", C->label);
- This code is used in §2.
weave_locale_node *C = RETRIEVE_POINTER_weave_locale_node(N->content); WRITE("%S%S", LiterateSource::par_ornament(C->par1), C->par1->paragraph_number); if (C->par2) WRITE("-%S", C->par2->paragraph_number);
- This code is used in §2.
weave_maths_node *C = RETRIEVE_POINTER_weave_maths_node(N->content); if (C->displayed) WRITE("\n"); WRITE("%S", C->content); if (C->displayed) WRITE("\n\n");
- This code is used in §2.
weave_markdown_node *C = RETRIEVE_POINTER_weave_markdown_node(N->content); MDRenderer::render_extended(OUT, (void *) prs->wv, C->content, C->variation, 0);
- This code is used in §2.
if ((prs->wv) && (prs->wv->weave_web)) { WebIndexing::inspect_index(OUT, prs->wv->weave_web, I"0"); }
- This code is used in §2.
§2.11.1. Recurse the renderer through children nodes2.11.1 =
for (tree_node *M = N->child; M; M = M->next) Trees::traverse_from(M, &PlainTextWeaving::render_visit, (void *) prs, L+1);
- This code is used in §2.11.