What Inweb is, and why it is not CWEB.

§1. Introduction. Inweb is a modern system for literate programming written for the Inform programming language project.

This means that it is a preprocessor and organiser of source code. It reads in a "web", an expression of a program which mixes code with heavy quantities of commentary. Inweb can do two basic things: "weave" the web into a booklet or website for human readers, or "tangle" it into code ready for a compiler.

Inweb is modern in that it can handle large webs efficiently, with no upper limit on size; it can weave to modern formats such as PDF files, Epub ebooks and CSS-styled websites, and it expects that webs will likely be put under source control at Github or some similar site. These are all technologies which did not exist when the first wave of LP tools were written, around 1980.

Inweb also aspires to offer as simple a syntax as it can, consistent with being powerful enough for real-world use. Behind the scenes, though, more is going on, and Inweb also provides conveniences which remove the need (in a self-contained project) to write header files, or in general to predeclare functions or structures.

§2. Installation. Inweb is itself written as a web. The documentation you are currently reading is part of that web, and if you're reading it as an HTML file or an ebook then you're looking at the woven form.

While small webs can be written as single files, Inweb is not a small web, so it occupies a directory called inweb. This is what you see if you pull the project from GitHub, for example.

There is clearly a circularity here. To compile Inweb, you must first run Inweb to tangle it. But if you already had Inweb, you wouldn't need to compile it. Here's what to do. From a command-line prompt, set the current working directory to be the one in which Inweb is stored - that is, not the inweb directory itself, but its parent. Then type one of the following:

    $ make -f inweb/inweb.mk macos

    $ make -f inweb/inweb.mk macos32

    $ make -f inweb/inweb.mk linux

    $ make -f inweb/inweb.mk windows

    $ make -f inweb/inweb.mk unix

    $ make -f inweb/inweb.mk android

Unix is for any generic version of Unix, non-Linux, non-MacOS: Solaris, for example. Android support is currently disabled (though only because its build settings are currently missing from the inweb distribution). The older macos32 platform won't build with the MacOS SDK from 10.14 onwards, and in any case 32-bit executables won't run from 10.15 onwards: so use the default macos unless you need to build for an old version of MacOS.

You should see some typical make chatter, ending in a reply such as:

    === Platform set to 64-bit MacOS. Now: make -f inweb/inweb.mk initial ===

(All that happened, in fact, was that a platform-specific file of make settings — what compilers to use, what options, and so on — was copied over to become the file inweb/platform-settings.mk. This is a file which is necessary for Inweb to be fully used, but which is intentionally not included in the Git repository for Inweb, in order to oblige users to choose a platform before doing anything else.) Anyway, next do as instructed:

    $ make -f inweb/inweb.mk initial

With that done, make should go on to compile the Inweb executable, leaving you with a working copy of the software. You need never run that platform-specific command, or make as initial, again: you can simply:

    $ make -f inweb/inweb.mk

if you want to alter and recompile Inweb.

To test that all is well:

    $ inweb/Tangled/inweb -help

That location is where the compiled tool ended up. Users of, for example, the bash shell may want to

    $ alias inweb='inweb/Tangled/inweb'

to save a little typing, but in this documentation we always spell it out.

§3. When it runs, Inweb needs to know where it is installed in the file system. There is no completely foolproof, cross-platform way to know this (on some Unixes, a program cannot determine its own location), so Inweb decides by the following set of rules:

If you're not sure what Inweb has decided and suspect it may be wrong, running Inweb with the -verbose switch will cause it to print its belief about its location as it starts up.

§4. Historical note. Literate programming is a doctrine invented by Donald Knuth in the early 1980s: the best reference remains Knuth's 1992 book of the same name, though it is an anthology of much earlier material. The terms web, tangle and weave all go back to Knuth's work in the late 1970s, well before Tim Berners-Lee coined the term "world wide web" in 1989.

Literate programming was a rebuttal, or response, to the then-new doctrine of "structured programming", and to burgeoning work on programming correctness. Many far-sighted, or alarmist, warnings were being issued around the turn of the 1980s. "An unreliable programming language generating unreliable programs constitutes a far greater risk to our environment and to our safety than unsafe cars, toxic pesticides, or accidents at nuclear power stations" (Tony Hoare).

Where one response was to attempt mechanical verification that programs were correct — a "neat" approach, in the AI jargon of the day — Knuth instead opted for a methodology whereby programs had to be carefully explained and published — a "scruffy" approach.

§5. Knuth notably used LP to write the TeX and Metafont typesetting software, around 1978-84. His original LP programs "weave" and "tangle" were coded in a Stanford dialect of Pascal, but in collaboration with Silvio Levy he later ported them to C as "cweave" and "ctangle". These are collectively called CWEB. (Inweb, unlike CWEB, is a single program doing both.)

A second wave of LP tools appeared in the 1990s, after the publication of Knuth's book, and the arrival of Berners-Lee's sort of web: most notably Norman Ramsey's Noweb (1994) and Ross Williams's Funnelweb (1999). Also, LP ideas are found in a number of pedagogical tools (especially for teaching functional programming). It is safe to say, though, that no LP tool has become standard.

In part this is because LP is not much practiced, but it is also because, as Christopher Wyk perceptively observed (CACM 33.3, 1990), "no one has yet volunteered to write a program using another's system for literate programming".

For over a year, though, the Inform project did try to use CWEB. It proved inadequate for a number of reasons. It was too closely tied to TeX (as the only weave format); it was, syntactically, rooted in the computing paradigms of the 1970s, when nothing was WYSIWYG and the escape character was king; and it parsed C using a top-down grammar of productions in order to work out an "ideal" layout of the code which is usually worse than a simple syntax-colouring text editor could manage, and often much worse. (This grammar coped particularly poorly with macros, and was very cranky to edit.) More problematically, CWEB contained hard limits on the size of the source code it could handle, failing at around 50,000 lines. Since it used tricksy forms of bitmap storage to save memory, this limit was very hard to raise. On larger webs, an obscure off-by-one line counting error in ctangle also caused difficulty.

I struggled on for a while with a fork of CWEB, hoping to modernise it, but finally concluded that its problems were too deep-seated. Inweb uses none of its code, but most of its best ideas. Around 2004, Inweb began as a Perl script; it was reimplemented in C for speed in 2011.

§6. Those who have used CWEB or similar tools may wish to note four important differences: